Karplus
A plucked-string voice built on Karplus-Strong synthesis — a mono distillation of the Voxglitch Impulse module. It's not a sample: a Trigger fires a short burst of noise into a tuned delay-line loop, and that loop rings like a string. A damping filter in the loop makes each pluck brighten on the attack then mellow as it decays, and a feedback gain sets how long it sustains. It plays in tune across the keyboard (fractional/allpass tuning), takes an audio input so you can resonate any source through the string, and has a comb for metallic, detuned character.
Patch it
- trig — pluck the string. Each rising edge re-excites it with a fresh noise burst.
- pitch —
1V/oct, summed on top of the Tune knob. Play it from a keyboard or
sequencer; tuning is accurate up to ~1.5 kHz (it drifts a little in the top octave).
- audioin — feed any signal here and the tuned string resonates it (no trigger
needed): drums become pitched, noise becomes a bowed drone, a voice gets a talk-box vowel. In Gain sets the drive.
- dampcv / decaycv / resocv — CV for brightness, ring time, and comb resonance,
each trimmed by its attenuverter knob.
- out — mono audio.
Controls
STRING
- Tune — base pitch,
20 Hz – 2 kHz(log taper, so a keyboard maps evenly). - Pitch CV — attenuverter on the pitch input.
+1(default) = true 1V/oct;
turn down to scale, below 0 to invert.
- Decay — ring time,
0.05 – 10 s(log taper). Short = a staccato pluck; long =
a string that blooms from bright to pure and sustains for seconds. Pitch-compensated, so high and low notes ring for a similar time.
- Decay CV — attenuverter on the decaycv input (e.g. velocity → longer ring).
TONE
- Damp (brightness) — the in-loop low-pass,
dark/felt → bright/steel. The most
musical timbre control; sweep it with an envelope for filtered plucks.
- Damp CV — attenuverter on the dampcv input.
- Pick — attack hardness: low = a soft, thumb/felt pluck (dark attack), high = a
hard plectrum (bright, snappy attack). It shapes the excitation, not the sustain.
- Inject — bow/scratch: re-injects noise into the string for a while after the
pluck, turning a clean pluck into a bowed or scraped sustained tone. 0 = a clean Karplus pluck.
COMB — a feedback comb on the output for metallic/detuned character (dormant until Mix is up).
- Ratio — comb delay as a multiple of the string length (
0.25 – 8×); which
partial it reinforces. 1× thickens the fundamental; small values ring bright/nasal.
- Reso — comb feedback: from a gentle color up to long, near-ringing metallic tails.
- Reso CV — attenuverter on the resocv input.
- Mix — dry string vs comb blend.
0= pure string.
OUT
- In Gain — drive for the audioin excitation (
0 – 2×). - Level — output level.
Tips
- A clean pluck: just patch a gate into trig. Raise Decay for sustain, and
sweep Damp with an envelope for a "wah" pluck.
- Bowed/sustained: turn Inject up for a continuously-excited, scratchy drone.
- Resonator on anything: patch a drum loop or noise into audioin (no trigger) and
set Tune — the string rings the input at pitch. Great on hats, claps, or vocals.
- Metallic/plucked-bell: raise Mix and Reso, then explore Ratio for
detuned, gamelan-ish partials.
- Melodies: feed pitch from a sequencer/keyboard; it tracks 1V/oct. Keep the
fundamental under ~1.5 kHz for the most accurate tuning.